The Dragonborn Comes
Played & Sung by "Malukah" |
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Why “Jericho Road”?
The Road to Jericho by Maura Sala
Jericho, with its flourishing oasis, was a strategic crossroads in the road network of ancient Palestine. The road leading to and from Jericho—used by merchants, armies, and pilgrims - has been important throughout history. In Jesus' time the 25 km-long Jericho-Jerusalem road was notorious for its danger and difficulty. The road is most renowned for its appearance in the parable of the Good Samaritan (Luke 10:25-37), which is commemorated today by a building known as the Good Samaritan Inn, or Khan al-Ahmar. In Jesus’ time, the site had apparently functioned as a way station for travelers, which it remained through the Byzantine era, the Crusades, and the Ottoman era.
Since the dawn of the Byzantine era in the fourth century, the Jericho area, and above all the surrounding hills of the Judean Desert, became a place of flourishing monasteries, laurae, and coenobitic life: several Christian communities of monks (Orthodox, Catholic, Coptic, and so forth) lived there. The mosaics, frescoes, and stuccos of their monasteries and churches epitomize Byzantine art. Pilgrims also started to travel to this area because of its religious significance. The Jericho-Jerusalem road was and is one of the main paths across the Judean Desert. It is where Christian monks and hermits came to meditate and pray in the silence of the desert since the dawn of the Byzantine era and where Bedouin tents and camps still line the roadside today.
The Road to Jericho by Maura Sala
Jericho, with its flourishing oasis, was a strategic crossroads in the road network of ancient Palestine. The road leading to and from Jericho—used by merchants, armies, and pilgrims - has been important throughout history. In Jesus' time the 25 km-long Jericho-Jerusalem road was notorious for its danger and difficulty. The road is most renowned for its appearance in the parable of the Good Samaritan (Luke 10:25-37), which is commemorated today by a building known as the Good Samaritan Inn, or Khan al-Ahmar. In Jesus’ time, the site had apparently functioned as a way station for travelers, which it remained through the Byzantine era, the Crusades, and the Ottoman era.
Since the dawn of the Byzantine era in the fourth century, the Jericho area, and above all the surrounding hills of the Judean Desert, became a place of flourishing monasteries, laurae, and coenobitic life: several Christian communities of monks (Orthodox, Catholic, Coptic, and so forth) lived there. The mosaics, frescoes, and stuccos of their monasteries and churches epitomize Byzantine art. Pilgrims also started to travel to this area because of its religious significance. The Jericho-Jerusalem road was and is one of the main paths across the Judean Desert. It is where Christian monks and hermits came to meditate and pray in the silence of the desert since the dawn of the Byzantine era and where Bedouin tents and camps still line the roadside today.
Parable of the Good Samaritan --
The parable of the Good Samaritan is a parable told by Jesus and is mentioned in only one of the gospels of the New Testament. According to the Gospel of Luke (10:29–37) a traveler (who may or may not have been a Jew) is stripped of clothing, beaten, and left half dead along the road. First a priest and then a Levite come by, but both avoid the man. Finally, a Samaritan comes by. Samaritans and Jews generally despised each other, but the Samaritan helps the injured man. Jesus is described as telling the parable in response to a question regarding the identity of the "neighbor", whom Leviticus 19:18 says should be loved. Portraying a Samaritan in a positive light would have come as a shock to Jesus's audience. It is typical of his provocative speech in which conventional expectations are inverted. Some Christians, such as Augustine, have interpreted the parable allegorically, with the Samaritan representing Jesus Christ, who saves the sinful soul. Others, however, discount this allegory as unrelated to the parable's original meaning and see the parable as exemplifying the ethics of Jesus. The parable has inspired painting, sculpture, satire, poetry, and film. The colloquial phrase "good Samaritan", meaning someone who helps a stranger, derives from this parable. |
Crusaders for Christ Gladiators for God The Believer's Battle Plan:
- Study God's Word - Obey God - Pray - Forgive - Fellowship - Witness for Christ - Put on the full armor of God . . . . and greet the world with a smile! |
The Armor of God Prayer - (Ephesians 6:10-20)
"Lord, please help me this day put on the Full Armor of God.
Help me put the Helmet of Salvation on my head that I might always remember I am saved, and who I belong to, that my mind is guarded in Christ Jesus, and that I may have the mind of Christ and that I may think the thoughts of Christ and reject all others.
Help me put the Breastplate of Righteousness on so that I may walk about in Righteousness and others may see your Righteousness in me, and that my heart is guarded in Christ Jesus, and that I may have the desires of Christ and reject all others.
Help me keep the Belt of Truth securely buckled on my waist, that I may always be secure in the knowledge of the Truth and always speak the Truth.
Help me fit my Feet with the Readiness that comes from the Gospel of Peace, that I may stand firm in the Gospel, and spread the Gospel of Peace wherever I go.
Help hold the Shield of Faith with which to extinguish the flaming arrows of the evil one, strengthen my arm and help me hold it high, that I may use it to protect myself, my family, my household and those under my care, and help me use the Shield of Faith to press ahead and push forward for the kingdom of God.
And Lord, help me take up the Sword of The Spirit, which is the Word of God, and use it every day, help me to use it to protect myself and others from the evil one through the power and authority of Your Word, and to strike the hearts and minds of those who do not know You calling them towards repentance and salvation, help me use Your Word - the Sword of the Spirit - to cause those who know you but are backslidden to repentance, obedience and service, and to help awaken those who know you, but are asleep so they may obey and serve you, and please, Lord God, help me use your Word to bring, encouragement, strength and wisdom to the Remnant of God through your Word.
Help me serve you this and every day. Please use me Lord!
These things I ask in the Name of Jesus Christ.
Amen
THE DRAGONBORN COMES by Malukah
Our Hero, our Hero, claims a warrior's heart - I tell you, I tell you, the Dragonborn comes
With a Voice wielding power of the ancient Nord arts - Believe, believe, the Dragonborn comes
It's an end to the evil of all Skyrim's foes - Beware, beware, the Dragonborn comes
For the darkness has passed, and the legend yet grows - You'll know, you'll know, the Dragonborn's come
Dovahkiin, Dovahkiin / Naal ok zin los vahriin / Wah dein vokul mahfaeraak ahst vaal
Ahrk fin norok paal graan / Fod nust hon zindro zaan / Dovahkiin, fah hin kogaan mu draal
CHORUS TRANSLATION - Nordic
Dragonborn, Dragonborn / By his honor is sworn / To keep evil forever at bay
And the fierce foe rout / When they hear triumph's shout / Dragonborn, for your blessing we pray
Our Hero, our Hero, claims a warrior's heart - I tell you, I tell you, the Dragonborn comes
With a Voice wielding power of the ancient Nord arts - Believe, believe, the Dragonborn comes
It's an end to the evil of all Skyrim's foes - Beware, beware, the Dragonborn comes
For the darkness has passed, and the legend yet grows - You'll know, you'll know, the Dragonborn's come
Dovahkiin, Dovahkiin / Naal ok zin los vahriin / Wah dein vokul mahfaeraak ahst vaal
Ahrk fin norok paal graan / Fod nust hon zindro zaan / Dovahkiin, fah hin kogaan mu draal
CHORUS TRANSLATION - Nordic
Dragonborn, Dragonborn / By his honor is sworn / To keep evil forever at bay
And the fierce foe rout / When they hear triumph's shout / Dragonborn, for your blessing we pray
JRF Theme Song ~
The Dragonborn Comes is the name of a popular song in “The Elder Scrolls V: Skyrim,” an action role-playing game. The player may freely roam over the land of Skyrim. The player’s effectiveness in combat relies on the use of weapons and armor. The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come, a hero with the power of the voice. |